Improve and fix spline (#610)
* vectorize Cox - de Boor recursion Co-authored-by: Filippo Olivo <folivo@filippoolivo.com> Co-authored-by: ajacoby9 <a99jacoby@gmail.com> * fix logic and extend tests * add b-spline surface --------- Co-authored-by: Filippo Olivo <folivo@filippoolivo.com> Co-authored-by: GiovanniCanali <giovanni.canali98@yahoo.it>
This commit is contained in:
@@ -26,6 +26,7 @@ from .kernel_neural_operator import KernelNeuralOperator
|
||||
from .average_neural_operator import AveragingNeuralOperator
|
||||
from .low_rank_neural_operator import LowRankNeuralOperator
|
||||
from .spline import Spline
|
||||
from .spline_surface import SplineSurface
|
||||
from .graph_neural_operator import GraphNeuralOperator
|
||||
from .pirate_network import PirateNet
|
||||
from .equivariant_graph_neural_operator import EquivariantGraphNeuralOperator
|
||||
|
||||
Reference in New Issue
Block a user