Improve and fix spline (#610)

* vectorize Cox - de Boor recursion

Co-authored-by: Filippo Olivo <folivo@filippoolivo.com>
Co-authored-by: ajacoby9 <a99jacoby@gmail.com>

* fix logic and extend tests

* add b-spline surface

---------

Co-authored-by: Filippo Olivo <folivo@filippoolivo.com>
Co-authored-by: GiovanniCanali <giovanni.canali98@yahoo.it>
This commit is contained in:
ajacoby9
2025-10-15 06:31:43 -04:00
committed by GitHub
parent 9d465fc667
commit 0844282335
7 changed files with 839 additions and 177 deletions

View File

@@ -26,6 +26,7 @@ from .kernel_neural_operator import KernelNeuralOperator
from .average_neural_operator import AveragingNeuralOperator
from .low_rank_neural_operator import LowRankNeuralOperator
from .spline import Spline
from .spline_surface import SplineSurface
from .graph_neural_operator import GraphNeuralOperator
from .pirate_network import PirateNet
from .equivariant_graph_neural_operator import EquivariantGraphNeuralOperator